A redesigned version of the in-game shop has been released in Grand Mobile.
The update affects the structure of sections, storefront logic, case system, and overall purchase conditions.
The shop has become more flexible, transparent, and focused on long-term and regular player activity.
Shop Levels
The shop now features a level system.
By making purchases, the player increases their shop level
The shop level affects case opening conditions
Progress is saved and reflects the player’s overall activity
At the current stage, the shop level only affects cases.
In future updates, this mechanic will be expanded to other shop sections.
New Item Rarity System
A unified rarity system has been introduced and is now used across all shop sections:
Special
Legendary
Epic
Rare
Uncommon
Common
The expanded number of rarity tiers allows for more precise balancing of prices, case contents, and storefront assortments.
“Cases” Section
The old case showcase has been preserved and is available in archive format.
All previously available cases can still be purchased under the same conditions and through the old interface.
At the same time, a new case showcase has been launched.
Key Features:
5 cases are always available on the showcase
Cases are generated automatically based on the balance table
Each case has a predefined type, price, and rarity distribution
The assortment updates every 48 hours (server time)
Each set of cases is unique in terms of content
Case Opening Methods:
Using GC
Using Keys — a special resource obtained through events, quests, rewards, and other in-game activities
Drop Chances and Shop Level:
Each case type has predefined base drop rates
The shop level acts as a modifier:
Reduces the chance of common and uncommon items
Increases the probability of receiving rarer rewards
“Character” Section
This section replaces the old clothing shop and operates using a rotating storefront system.
Subsections:
Outfits (Skins)
Accessories
Storefront Details:
Each subsection contains 12 items
Rarity distribution:
2 Epic
3 Rare
3 Uncommon
4 Common
The storefront updates every 12 hours.
Any item can be purchased directly for GC, without using cases.
“Transport” Section
The “Unique Cars” section has been replaced with a full-fledged transport storefront.
Features:
10 vehicles are available on the showcase
Rarity distribution:
1 Legendary
1 Special
1 Epic
2 Rare
2 Uncommon
3 Common
The storefront updates every 12 hours.
When purchasing a vehicle:
Color selection is available
A preview of the vehicle model is provided
Vehicle characteristics are displayed:
Maximum speed
Fuel tank capacity
Number of trunk slots
All vehicles purchased directly from the shop are collectible and cannot be sold or traded with other players.
“Services” Section
The services section has been redesigned and is now presented in the form of widget cards.
Widget Types:
Simple services with a purchase button
Services with item icons
Multi-level services with access to an additional menu
Available Services Include:
License plate
Warning removal
Purchase of all licenses
Character name change
Wanted level removal
Phone number
Experience and skills
Prison release
Military ID
Family points
New work record book
Family name change
Crafting stone
Currency and Piggy Bank
The Currency section has been converted to a pack-based purchase system.
7 in-game currency packs are available
A progressive value system is applied: the larger the pack, the better the exchange rate
The Piggy Bank section retains its current mechanics.
In future updates, it will be aligned with the unified visual style of the shop.











